• Arts Lab in Interfaces, Computers, and Everything Else

    (Education, Exceptions, Experiences, Enterntainment, Environment, Entropy, Errors, and Etecetera...)


ALICE is the name of a laboratory in the Computer Science Department at the Federal University of São João del-Rei. The name of the lab is an achronimous to Arts Lab in Interfaces, Computers, and (Education, Exceptions, Experiences, Entertainment, Environment, Entropy, Errors, Everything, Else and Etcetera…).

This name is also a good hint to understand some concepts about the lab.

Firstly, a direct reference to Lewis Carroll book, Alice in the wonderland, can bring the idea of some non sense, fantasy and peculiar ideas that could guide researches on the lab. Lewis Carroll, a mathematician, used logic to entertain child and to create art. Certainly it is not a “really serious” lab and we believe that it is possible to have interesting computer science involving, mathematics, arts and humanities.

Secondly, it is an Art Lab. The presence of arts in the name can be another good hint to understand that we are worried about creative process and some ephemerous software creation, group performance and soon. We are also worried about interfaces and how the man can interact with the world, specially when involving computers to perform this interaction.

Thirdly, the infinity possibilities of an open name, that includes everything else, can really be a good chance to keep an open mind when thinking about computer science and art research.

Our current research involves:

  • Creation of New Interfaces for Musical Expression
  • Development of Art pieces using WebArt and Other open technologies
  • Research of creative process and collaboration in art creation
  • Investigation in audience Participation and interaction in Digital Performance
  • Research Art and Sustainability, specially Digital Art

Who are we?

Most part of the members of this lab are computer science undergraduate students, studying computer science. There are also master’s students in computer science (PPGCC - Programa de Pos Graduação em Ciência da Computação) and master’s students in Arts, Urbanities and Sustainability (PIPAUS - Programa Interdepartamental de Pos-graduação Interdisciplinar em Artes, Urbanidades e Sustentabilidade).

Since ALICE started to be an laboratory to art creation, some students in Music, philosophy, scenic arts, applied arts, music and also professors from different areas joined us in our projects.


The Art development in ALICE is made by the Orchidea - an Orchestra of Ideas.

The Orchidea focuses on the development of collaborative art and the creation of an environment that encompasses students from diverse areas, be it theater, music, computer science, architecture, philosophy and others, to create art together.

By approaching this transdisciplinary concept, Orchidea ends up being a very promising environment in relation to the collective learning of the students, since students from different areas, have different abilities, which in group, can be shared, making the students help each other among themselves, overcoming their difficulties. Initially, the idea of the name of the group appeared in 2015, with the implementation of the tool called Orchidea. This tool was a mobile application, implemented in Java, where its purpose was to enable the creation of a mobile orchestra. The application was developed by an undergraduate student, who at the end of his monograph, ended up giving no continuity to the project.

In 2016, as a final result of the discipline of Introduction to Computer Music, Orchidea was resumed, gaining a second version, now based on the Web Audio API and mobile device sensors. Finally, in 2018, based on the need to create art and study new aesthetic concepts associated with technologies, our digital art group was finally created.

Currently, Orchidea has undergraduate and graduate students, and its objectives can be described as:

  • Fostering and performing digital artistic creations;
  • Integrate transdisciplinary knowledge of different areas through art;
  • Stimulate the collective and collaborative creation of art supported by the computer;
  • Use affordable and more sustainable technology for artistic creation;
  • Use and create free software for the diffusion of artistic creation and Enable public participation in the presentation and artistic creation that can happen anytime, anywhere.


Universidade Federal de São João del-Rei – UFSJ Campus Tancredo de Almeida Neves – CTAN Prédio do Curso de Ciência da Computação, 3° andar/Sala nº 3.01A Av. Visconde do Rio Preto, s/nº, Colônia do Bengo, São João del-Rei, MG, CEP 36301-360